Curriculum Vitae

FLORENCE M. CHEE fchee@sfu.ca EDUCATION January 2006 Present PhD Candidate (ABD) Dissertation topic An ethnographic study of socio-technical transformation in Korea December 2005 Master of Arts Thesis: An Ethnography of Korean Online Game Communities Fall 2005 Western Dean’s Visiting Graduate Student Bachelor of Arts, Honours Distinctions (2) Honours Thesis: Addiction as Community in Sony Online Entertainment’s EverQuest January 2001 ARCT Diploma, Piano Performer, with Honours Simon Fraser University, Vancouver, Canada School of Communication, Faculty of Applied Sciences Simon Fraser University, Vancouver, Canada School of Communication, Faculty of Applied Sciences University of British Columbia, Vancouver, Canada Centre for Cross-Faculty Inquiry, Faculty of Education Simon Fraser University, Vancouver, Canada Honours Communication and Anthropology Double Major Co-operative Education Diploma in Communication Certificate in Liberal Arts Royal Conservatory of Music, Toronto, Canada Associateship of the Royal Conservatory of Music (ARCT) Internationally certified to teach piano June 2003 EXPERIENCE Academic Research September 2003 – Present Researcher Centre for Policy Research on Science and Technology (CPROST) and Applied Communication and Technology Lab (ACT), Simon Fraser University Visiting Researcher Seoul National University, Seoul, Republic of Korea Institute of Communication Research Department of Communication Visiting Researcher Sejong University, Seoul, Republic of Korea Institute for Technological Innovation, Department of Business Administration Research Assistant New Media Innovation Centre (NewMIC) August 2008 – March 2009 August 2004 – December 2004 May 2002 – November 2003 FLORENCE M. CHEE fchee@sfu.ca Industry August 2003 - Present Freelance Research Consultant Client history includes: Nokia, Faith Popcorn, Sony, Governments at the provincial and federal level, and various high-tech firms Instructional Designer Microsoft Corp./NCompass Labs Inc. December 2000 – September 2001 Teaching May 2004 – August 2004 January 2004 – April 2004 September 2003 – December 2003 May 2003 – August 2003 April 2000 – September 2000 Methods for Applied Communications Research SFU CMNS 362TA Quantitative Methods in Communication Research SFU CMNS 260TA The Publishing Process (Distance Learning) SFU CMNS 372TM Online Games, Directed Readings SFU CMNS 486TA Computer Science Instructor Mini-University, Simon Fraser University PUBLICATIONS Journal Articles Jin, Dal Yong, and Chee, Florence. (2008). “Age of New Media Empires: a critical interpretation of the Korean online game industry.” Games and Culture: A Journal of Interactive Media. Thousand Oaks, Ca: Sage Publications. Vol. 3(1), pp. 38-58. Chee, Florence. (2006). “The games we play online and offline: making Wang-tta in Korea.” Popular Communication: The International Journal of Media and Culture. Mahwah, NJ: Lawrence Erlbaum Associates Inc. Vol. 4(3), pp. 225-239. Chee, Florence. (2002). “Different Strokes – Moving to the beat of just one drummer: The Acoustic Dimensions of the Sport of Dragonboating.” Soundscape: The Journal of Acoustic Ecology Vol. 3(2), pp. 10-14. Book Chapters Jin, Dal Yong, and Chee, Florence. (2009). “The Politics of Online Gaming.” In L. Hjorth and D. Chan (Eds.), Gaming Cultures in the Asia-Pacific Region, Routledge, Taylor & Francis Group, pp.19-38. Chee, Florence, and Smith, Richard. (2007). “Online gamers and the ambiguity of community: Korean definitions of togetherness for a new generation.” In M. Consalvo and C. Haythornthwaite (Eds.), AOIR Internet Annual, Volume 4, New York: Peter Lang Publishers, pp. 165-184. FLORENCE M. CHEE fchee@sfu.ca Chee, F., Vieta, M., and Smith, R. (2006). “Online gaming and the interactional self: Identity interplay in situated practice.” In J. P. Williams, S. Q. Hendricks & W. K. Winkler (Eds.), Gaming as Culture: Essays on Reality, Identity, and Experience in Fantasy Games. Jefferson, NC: McFarland Publishing, pp.154-174. Chee, Florence. (2005). “Understanding Korean experiences of online game hype and identity and the menace of the “Wang-tta.” Selected Papers of Changing Views: Worlds at Play, Digital Games Research Association (DIGRA), pp. 111-122. Chee, F., and Smith, R. (2005). “Is electronic community an addictive substance? An ethnographic offering from the EverQuest community.” In S. Schaffer & M. Price (Eds.), Interactive Convergence in Multimedia – Probing the boundaries (Vol. 10), The Inter-Disciplinary Press, pp. 137-156. Edited Books Chee, Florence (Ed). (2007). Location-based awareness: research on local systems of innovation in the Greater Vancouver Regional District, Centre for Policy Research on Science and Technology, Simon Fraser University. Kim, S. D., and Florence Chee (Eds.). (2004). Mobile Communication and Social Change: 2004 International Conference on Mobile Communication. Seoul, Korea: Institute for Communication Arts & Technology, Hallym University. Other Writing Chee, Florence. (2008) “Online games and Korea as Figure and Ground: An application of Canadian Communication theory to the sociotechnical transformation in Korea.” Printed Proceedings of the Fourth World Congress of Korean Studies. The Academy of Korean Studies. pp. 1453-1465 Chee, Florence. (2007) “What Innovation is not.” The Banff Consensus: Integrating the Creative Capabilities of Western Canada into the Global Innovation System. The Centre for Innovation Studies, Calgary, Canada. p.12. Chee, Florence. (2005) “Embracing the Jungian Archetype in Massively Multiplayer Online Role Playing Games.” The Digest: Innovations in New Media. Vol. 4(2), 3. Chee, Florence. (2003) “The Ology of Anthros in Tech.” The Digest: Innovations in New Media. Vol. 2(1), 5. FLORENCE M. CHEE fchee@sfu.ca INVITED PRESENTATIONS, CONFERENCES, AND WORKSHOPS Invited Presentations and Lectures June 2008 May 2007 February 2007 “Opportunities in Context: Ethnographic Praxis in Industry,” Featured Guest Speaker, Saskatchewan Telecom, Regina, Canada Online Game Development Conference 2007, Invited Participant, Seattle, USA “Unintended consequences: Four moments in social technology from cases of the French Minitel and Korean online game culture.” Invited Panelist, (Re)Inventing the Internet Workshop, Segal Graduate School of Business SFU, Vancouver, Canada “Games studies and methods of examination.” Invited Lecturer, CMNS 253 – Introduction to Information Technology: The New Media. School of Communication, Simon Fraser University, Vancouver, Canada “What innovation is not.” Invited Doctoral representative, The Centre for Innovation Studies, First Banff Innovation Summit, Banff, Canada “Everyday lives and games in Korea: finding communities with new media ethnography.” Invited presentation, Faculty of Education, University of British Columbia, Vancouver, Canada “Proposing and preparing a research project – experiences from Korea.” Invited Lecturer, School of Communication, Simon Fraser University, Vancouver, Canada. "Identity and addiction: looking at online game play in Korea." Invited Lecturer, Hallym University, Department of Communication, Chuncheon, Korea. October 2006 September 2006 October 2005 May 2005 October 2004 Conference Papers and Presentations June 2009 Chee, Florence, “Cultural Contexts of Online Gaming.” Poster presented at the Technology, Management, and Policy Graduate Consortium, Simon Fraser University, Vancouver, Canada Chee, Florence, “Online games and Korea as Figure and Ground: An application of Canadian Communication theory to the sociotechnical transformation in Korea.” International Conference on Korean Studies (AKS), Seoul, Korea. Chee, Florence, “Counter-irritants win: online game addiction and McLuhan’s Narcissus as narcosis.” Canadian Communication Association (CCA) Conference, Vancouver, Canada Jin, Dal Yong, and Chee, Florence, “Age of Korean Empires in the New Media: A Critical Interpretation of the Online Game Industry.” Association of Internet Researchers (AOIR): Let’s Play 8.0, Vancouver, Canada. Onufrijchuk, Roman, and Chee, Florence, “Mobilizing Methodology: The application September 2008 June 2008 October 2007 July 2007 FLORENCE M. CHEE fchee@sfu.ca July 2007 Onufrijchuk, Roman, and Chee, Florence, “Mobilizing Methodology: The application of Techno-Experiential Design Assessment (TEDA) to global modes of communication.” Mobile Media Conference 2007, Sydney, Australia Chee, Florence, “France's videotex and Korean online games: two case studies of technology policy as myth, modernity and mess.” Technology and Policy Program Graduate Consortium, Instituto Superior Técnico (IST) Lisbon, Portugal Chee, Florence, “Apollo and Dionysus Meet Korean Online Game Communities.” Canadian Communication Association (CCA) Conference, Toronto, Canada Chee, Florence, “The role of Korean cultural industries in excessive game play.” Western Canadian Communication Graduate Conference, Nelson, Canada Chee, Florence, and Richard Smith, “Online gamers and the ambiguity of community: Korean definitions of togetherness for a new generation.” Association of Internet Researchers (AOIR): Internet Generations 6.0, Chicago, USA “Questioning the future of policy on addiction to online games: an ethnography of the visible, invisible, and transparent in Korea.” Technology and Policy Program Graduate Consortium, Massachusetts Institute of Technology (MIT) Cambridge, USA * Winner of Faculty award for “Best Masters Research Presentation” Chee, Florence, “Game play at work: media and motivation in a Korean context.” Canadian Communication Association (CCA) Conference, London, Canada Chee, Florence, “The social club redefined: an ethnographic analysis of online game addiction in Korea.” Western Canadian Communication Graduate Conference Nelson, Canada Chee, Florence, and Marcelo Vieta, “Online Game Communities and the Interactional Self: Modes of Mediation and the possibility of integrated personhood.” Canadian Communication Association (CCA) Conference Winnipeg, Canada. Chee, Florence, and Richard Smith, “Moral Panic, Ideology, and the Online Game EverQuest.” Digital Games Research Association (DIGRA): Level Up, Utrecht, The Netherlands Chee, Florence, and Richard Smith, “EverQuest and its implications for addiction policy.” Association of Internet Researchers Conference (AOIR): Broadening the Band, Toronto, Canada. Chee, Florence, and Richard Smith, “Is Electronic Community an Addictive Substance? An ethnographic offering from the EverQuest Community.” First Global Conference on Interactive Convergence: Research in Multimedia, Prague, Czech Republic. Chee, Florence, and Richard Smith, “Is Electronic Community an Addictive Substance?” Canadian Communication Association (CCA) Conference Halifax, Canada. June 2006 June 2006 March 2006 October 2005 June 2005 June 2005 March 2005 June 2004 November 2003 October 2003 August 2003 June 2003 FLORENCE M. CHEE fchee@sfu.ca AWARDS AND SCHOLARSHIPS May 2009 January 2009 September 2008 President’s PhD Research Stipend, Simon Fraser University Graduate Research Fellowship (PhD), Faculty of Applied Sciences, Simon Fraser University Korean Government Research Scholarship, National Institute for International Education Development (NIIED) Korea/Foreign Government Award, Department of Foreign Affairs and International Trade (DFAIT) Canada Graduate International Scholarship, Simon Fraser University Faculty of Applied Sciences Dean’s Fund Graduate Fellowship (PhD) COGECO Graduate Scholarship in Communication PhD Research Fellowship, Faculty of Applied Sciences, Simon Fraser University Graduate Research Fellowship (PhD), Faculty of Applied Sciences, Simon Fraser University Graduate Fellowship (PhD), Dean of Graduate Studies, Simon Fraser University Winner of competition: selected to represent SFU Applied Science and present at the Technology, Management, and Policy Consortium in Lisbon, Portugal. Faculty of Applied Sciences, Simon Fraser University Admission into the Leonardo Summer Institute for Doctoral Studies Program 2006 interdisciplinary cohort, Faculty of Applied Sciences, Simon Fraser University (Course admission, Bursary, plus travel expenses) Travel Award, School of Communication, Simon Fraser University Travel Award, Faculty of Applied Sciences, Simon Fraser University Graduate Entrance Fellowship (PhD), Dean of Graduate Studies, Simon Fraser University Nomination and early admission into PhD program, School of Communication, Faculty of Applied Sciences, Simon Fraser University Faculty Award for Best Masters Research Presentation, Technology and Policy Program, Massachusetts Institute of Technology (MIT), Cambridge, USA Honorary Membership, Leonardo Summer Institute for Doctoral Studies, Faculty of Applied Sciences, Simon Fraser University, Vancouver, Canada Travel Awards, Faculty of Applied Sciences, Simon Fraser University Travel Awards, School of Communication, Simon Fraser University September 2008 July 2008 January 2008 July 2007 July 2006 June 2006 May 2006 May 2006 May 2006 May 2006 January 2006 July 2005 June 2005 May 2005 May, June 2005 May 2005, April 2004, and November 2003 July 2004 Graduate Research Fellowship (MA), Faculty of Applied Sciences, Simon Fraser University FLORENCE M. CHEE fchee@sfu.ca June 2004 May 2004 June, October 2003 August 2003 June 2003 September 2000 September 1998 June 1997 Graduate Fellowship (MA), Dean of Graduate Studies, Simon Fraser University Travel Award, Centre for Systems Science, Simon Fraser University Conference Award, Centre for Policy Research on Science and Technology Conference Award, New Media Innovation Centre and Simon Fraser University Honour Roll Award for outstanding academic achievement, Simon Fraser University Award for the Orientation Ambassador with the best review Study Grant, Government of British Columbia, Canada Regional Winner of the Phi Delta Kappa Chapter Prospective Teacher Scholarship Essay Contest Citizen of the Year Award, for school and community service Gene Halsey Memorial Scholarship, for high academic standing and service to the school as well as the community Mark Collins Scholarship, for academic and athletic achievement, as well as service Dr. Joe Katz & Mary Katz Memorial Scholarship, for race relations in the school and community Top Choir Student/Accompanist Award SERVICE February 2008 - Present September 2003 - Present August 2009 July 2008 October 2007 May 2007 April 2007 March 2007 January 2006 – June 2006 Fire Warden, Life Safety and Security, SFU Vancouver Campus Communication Graduate Caucus, active member Submissions Reviewer, Games and Culture: A Journal of Interactive Media, SAGE Publications Submissions Reviewer, Loading…, Canadian Games Studies Journal, Simon Fraser University Volunteer, Union for Democratic Communication Conference 2007, Vancouver, Canada Delegate Liaison, Hydrogen and Fuel Cells 2007 International Conference, Vancouver, Canada Submissions Reviewer, Digital Games Research Association Conference (DIGRA 2007), Tokyo, Japan Submissions Reviewer, New Media and Society, SAGE Publications PhD Forum Representative FLORENCE M. CHEE fchee@sfu.ca Simon Fraser Students’ Society (SFSS) June 2006 June 2005 March 2005 2004 2002 – 2003 2002, 1997-1999 1999-2000 1999 International Review Board Member, ACM SIGGRAPH Video Game Symposium, Boston, USA. July 29-30, 2006 Sessions Chair, Digital Games Research Association (DIGRA 2005) Conference, Vancouver, Canada Facilitator, Techvibes MASSIVE 2005 International Review Board Member, Other Players Games Conference, Copenhagen, Denmark. December 6-8, 2004 Managing Editor, DIGEST Newsletter Executive Treasurer, SFU Choir Soprano/Soloist, Simon Fraser University Choir Orientation Ambassador Team Leader, Campus Community Services Executive Secretary, Computing Science Students’ Society (CSSS) PROFESSIONAL AFFILIATIONS June 2004 - Present October 2003 – Present July 2003 - Present June 2003 - Present May 2002 - 2005 Innovation Systems Research Network (ISRN) Digital Games Research Association (DiGRA) Association of Internet Researchers (AoIR) Canadian Communication Association (CCA) Techvibes Vancouver LANGUAGE COMPETENCIES Fluent Intermediate Basic English, Hokkien (widely spoken in Singapore, Malaysia, and Taiwan) French, Korean, Cantonese, Yan-Ping Mandarin, German, Japanese
 

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